Hello, Evolits players! Welcome to Patch 2.7, where we're delivering a wave of excitement and revitalization to your Evolits experience. š Get ready to embark on a thrilling adventure as we introduce seven new Evos and unveil a stunning new area for you to exploreāthe Beach!
In this patch, we've carefully analyzed the current state of Evolits and made significant adjustments to 34 Evolits, boosting their stats and empowering their abilities. Additionally, we've applied nerfs to 15 Evolits to ensure a more balanced and diverse gameplay experience.
These changes are designed to provide fresh challenges and opportunities, encouraging you to explore new team compositions and strategies. Whether you're a seasoned player or just starting your Evolits journey, Patch 2.7 will introduce a dynamic shift in the game that demands adaptability and strategic thinking. Prepare to witness the rise of previously underutilized Evolits and the fall of some formerly dominant forces. These modifications will breathe new life into battles, revitalizing your approach to team building and decision-making. As you embrace the changes, don't be afraid to experiment with different combinations and tactics. This is your chance to uncover hidden synergies and uncover the true potential of each Evos.
Patch 2.7 will be implemented in the upcoming game update, and we can't wait to see how these alterations reshape the competitive landscape. Get ready to embrace the challenge, adapt to the new dynamics, and forge your path to victory with your favorite Evolits.
Remember to keep an eye out for additional updates, as we're committed to continuously improving and refining the game based on your feedback and the evolving meta. Thank you for being a part of the Evolits community, and we look forward to seeing you on the arena in Patch 2.7!
New Area
The Beach
Prepare to be mesmerized by its pristine shores, crystal-clear waters, and vibrant tropical landscapes. The sound of waves crashing against the shore creates a soothing symphony that lulls you into a state of tranquility. This new area offers a refreshing change of scenery and a host of thrilling challenges for you to overcome.
But don't be fooled by the serene ambianceāthe Beach is not just a place for relaxation. It is also a realm filled with thrilling challenges and adventures for brave Evolits players like yourself. Explore and dare to venture deep into the new area, where Evos roam freely, ready to test your skills.
New Evos
Prepare to witness the birth of extraordinary creatures as the world of Evolits expands with the introduction of seven new Evos. Among them, four have been named: Direflame, Perchten, Anglion, and Igniouros. These remarkable beings are the result of untapped potential and the relentless drive to evolve. Get ready to discover their unique abilities and unleash their immense power in battle.
Direflame
From the depths of the fiery abyss emerges Direflame, a formidable Evo wreathed in flames. Its blazing mane and scorching aura strike fear into the hearts of its opponents. With ferocious claws and searing breath, Direflame incinerates enemies with devastating precision. Harness the power of fire and watch as this Evo leaves a trail of destruction in its wake.
Perchten
Prepare to face the nightmarish presence of Perchten, a strong Evo inspired by ancient folklore. Its twisted horns and eerie visage send shivers down the spines of all who dare to confront it. Possessing supernatural strength and agility, Perchten unleashes devastating attacks and manipulates dark energies. Beware the wrath of Perchten, for its power knows no bounds.
Anglion
Roaring onto the battlefield is Anglion, an Evo that embodies the majestic strength and regal presence of a lion. With its golden mane, powerful physique, and piercing gaze, Anglion commands respect and strikes fear into the hearts of its adversaries. This Evo possesses lightning-fast reflexes and a roar that can stun enemies, making it a formidable force in combat. Channel your inner beast and unleash the untamed power of Anglion!
Igniouros
Born from the molten heart of the earth, Igniouros embodies the raw power of volcanic fury. Its rocky exterior and flowing lava make it a formidable sight to behold. This Evo commands the elements of fire and earth, unleashing devastating seismic tremors and spewing molten projectiles at its enemies. With Igniouros on your side, the battlefield becomes a scorched landscape of destruction.
In addition to these named Evos, three others join the ranks, their identities yet to be revealed. These new Evos bring a fresh dimension to the world of Evolits, expanding the possibilities for strategic team compositions and exciting battles. Collect, train, and evolve these remarkable creatures to unlock their full potential. Unleash their unique skills, combine them with your existing Evos, and prepare to dominate the evolving meta with your unrivaled lineup.
With the arrival of these seven new Evos, the world of Evolits is forever changed. Embrace the power of evolution and set forth on a journey to discover the true extent of their abilities. The path to greatness awaits, and it is paved with the untamed energy of these awe-inspiring new Evos.
Evos Changes
NERFED
1.Nautica
Stats:
HP max to strong
ED max to high
PD max to high
EA high to max
Abilitties: take care last skill +25hp instead of +40hp
2.Ghostlier
Stats:No Change
Abilities: ghost chain cooldown from 1 turn to 2 turns
3.Plasme
Stats: No change
Abilities: infestation now cant be used until opp hp is lower that 60% if you cant code that then 50%
4.Taukie
Stats:
HP max to high
ED max to high
PD max to high
Abilities: No change
5.Ghosslog
Stats: No change
Abilities: Carnivorous from 2.0x to 1.5x and remove confuse so its just a 1.5x boost
6.Rokoco
Stats: No change
Abilities: stalagchomp might from 8% to 6%
7.Whiskirt
Stats:
PD high to strong
Abilities: devastating claw from 30ap to 28ap and acc from 90% to 95%
8.Falco
Stats: No change
Abilities: poison feathers add cap(limit) 15 to poison it deals
stymphalian claws from 80% to 90% acc
9.Squilnnut
Stats:
PA max to high
Abilities: No change
10.Krampers
Stats: No change
Abilities: demon fangs from 27 ap to 25ap and remove cap(limit) from his abilities for better pve experience
11.Quakyrat
Stats: No change
Abilities: terrakinesis from 12 dmg to 10 dmg keep 6 turns
12.Witten
Stats:
PD max to high
Abilities: No change
13.Azalea
Stats:
PD max to high
Abilities: natural grace from 21ap to 17ap
14.Cindur
Stats:
Ea max to high
Abilities: the sting from 18 ap to 15 and paralyze for 2 turns with 3 turn immunity
15.Harmoon
Stats: No change
Abilities: agile defense make it reflect 50%
BUFF
1.Sunflo
Stats:
HP strong to high
PD mod to strong
Abilities: sunshine acc from 75% to 90%
2.Voltfly
Stats:
EA high to max
Abilities: when you use confuse light and hit paralyze, then you use glowing lights, it doesn't deal the additional 10ap toxic.(fix bug)
3.Flemmencer
Stats: No change
Abilities: fireball from 95% to 100% acc
4.Crocotorch
Stats:
Hp high to strong
Abilities: give negate instead of pollen
5.Bearn
Stats:
EA mod to high
Abilities: No change
6.Trawl
Stats:
ED strong to high
PD strong to high
Abilities: No change
7.Rooble:
Stats:
HP strong to high
Abilities: Kick out from 29 ap to 32ap
8.Cubqua
Stats: No change
Abilities: humidity change from 1.5x to 1.3x and make the buff aplied only to the player who use it (its currently buff both player which is stupid basically do this to all battlefield effects)
aqua orb from 27 ap to 30 ap
9.Florpent
Stats: No change
Abilities: blooming essence from 10 turns to 6 and same as cubqua make it buff only the player that use it
10.Curth
Stats:
PA strong to max
Abilities: magical bark doesnt ignore ea dot attacks make it ignore all ea even ea dots
11.Tanin
Stats: No change
Abilities: remove destruction and put wave slap in its place and make it 11apx2 (dual attack) and make it reduce 10 pd
12.Kai
Stats: No change
Abilities: elemental blessing 1.8x instead of 1.7x
13.Furrovo
Stats: No chnage
Abilities: howling abyss from 1.5x to 1.3x and same as the battlefield effect above make it apply to the player who use it only
14.Zappaws
Stats: No change
Abilities: power charge change from 1.5x to 1.3x and same as rest make battlefield effect only apply to player who use it
tesla ball (dot lightning) doesnt deal extra damage from power house (fix bug)
15.Banebone
Stats: no change
Abilities: hell change from 1.5x to 1.3x and same as rest of battlefield effects make them apply only to the player that uses them
16.Hisshatch
Stats:
HP strong to high
EA high to max
Abilities: raining claws heals 10 hp instead of 5 hp
cyclone eye 22 ap instead of 21ap
17.Flickerpaw
Stats: no change
Abilities: star-struck 100% instead of 90%
moonlightbeam 100% instead of 90%
18.Frizzy
Stats:
Hp mod to strong
EA high to max
Abilities: multiverse decrease 13 to stats instead of 11
19.Crystice
Stats:
EA weak to strong
Abilities: No change
20.Lightcalf
Stats:
HP mod to strong
ED strong to high
Abilities: elctro koil from 90% to 100%
21.Icebuck
Stats: No change
Abilities: stubborn from 27ap to 32ap
22.Typha
Stats:
ED strong to high
Abilities: wing wash from 85% to 90%
fresh leaves from 50% to 100% and make it one turn use (OTU)
23.Jollyfeet
Stats: no change
Abilities: missile whip change 20% confuse to 40% sleep and acc from 95% to 100%
coal berry -15 ea and -15 pd instead of -15 ea and -15 ed
replace mother nature with thumb (20 ap pa 90%)
24.Sparkchick
Stats: No change
Abilities: sparkling soul remove paralyze immunity
replace rawr with stringer strike (20 ap ea lightning 90%)
25.Soulyapper
Stats:
HP strong to high
SP strong to max
Abilities: replace strong breath with thumb (20ap pa 90%)
26.Crude
Stats:
PA strong to high
Abilities: gore claw from 20 ap to 25ap
27.Cattlebolt
Stats:
Ed from strong to high
Abilities: bolt stomp DMG calc is bugged as it doesn't record the main ap atk, only the health % additional atk (fix bugged ability)
28.Usaki
Stats:
HP strong to high
Abilities: ravenous from 95% to 100%
fodder from 90% to 100%
29.Bulbling
Stats:
ED strong to high
Abilities: despite's spell from 23 ap to 25 and from 4 spider to 5 spiders
30.Clowny
Stats:
SP high to max
Abilities: lando balls 24 ap to 25ap and 90% to 95%
Swarm hit 8 times instead of 7 and acc from 95% to 100 %
31.Amberry
Stats:
PA weak to mod
Abilities: amber claw 22ap instead of 20 acc from 90% to 95%
inclusion sting 15 ap instead of 16 and add paralyze 2 turn with 3 turn immunity
32.Lamira
Stats:
EA high to max
ED max to high
PD mod to strong
Abilities: hellish drill from 9ap to 10ap
33.Spargo
Stats:
ED strong to high
Abilities: mend 'n maim from 60% to 50% heal user by 10 hp instead of 8 for 10 turns and if fails inflict dot 12ap for 3 turns
34.Sparklers
Stats: No change
Abilities: sparkling fists 25ap to 28ap and from 90% to 95% acc
Thank you so much for your continued support and enthusiasm. We couldn't have achieved these milestones without our amazing community of players. Patch 2.7 brings a wave of exciting changes, and we hope you enjoy the updated gameplay experience it offers. So, gather your team, embark on new adventures, and make the most of the thrilling content that awaits you!
Stay tuned for further updates, as we are committed to delivering ongoing improvements and new features based on your feedback and the evolving needs of our players. Get ready to make a splash in the Beach area, capture new Evolits like Direflame, Perchten, Anglion, and Igniouros.
Once again, thank you for your support, and we can't wait to see you in the game!
-Johnny
When will the new area come out?
Its very good,
Nice
Can't wait for new patchš
KrazzyChrissou
Great patch notes! The information provided is really helpful and well-explained. Thank you for sharing Johnny! š¤